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Már mennek a szerók.
UPDATE NOTES, 4th March 2010
General
Map of the week: The randomly generated PvE maps now offer a new game mode: “Map of the week”. Select the “Map of the week” checkbox to play this specific map as often as you like. A new map is available every week as of Monday 00:01 AM GMT. Note that the layout of the map changes with the difficulty level.
The map “Convoy” expert now drops Vileblood upgrade 3 instead of Vileblood upgrade 2.Cards
Card Descriptions:: Some spelling mistakes and missing texts have been fixed. Several erroneous card descriptions have been updated and improved: e.g. Home Soil, Lyrish Knight, Ice Guardian and White Rangers now mention how close the units need to be to a friendly structure in order to trigger their abilities.
Slaver: The ability Blowout is supposed to be only triggered upon the unit’s death but the explosion took also place as soon as the unit was transformed. This has now been fixed and Blowout will no longer occur during Transformation.
Mutating Maniac Fire Affinity: Transforming into this unit did not require any power costs. This has now been fixed and players will be charged 119 power costs in order to transform.
Lost Wanderer Nature Affinity: This unit is able to restore friendly Ice Shields. So far its ability did not affect buildings’ Ice Shields, though. This has now been fixed and Ice Shields on buildings will now also be restored.
Burrower: The unit’s special ability has not been fully functional anymore: while only one wall segment was damage up to four segments received Acid Spit’s debuff. This has now been fixed and up to 3 wall segments will be equally damaged and debuffed again.
Lost Shade: The unit is unable to attack flying enemies which has not yet been mentioned in its description. This has now been fixed. Affects only the description and has no impact on performance!
Thunderstorm: This spell’s preview indicated only a radius of 15m while the actual area of effect encompasses 20m. The preview has now been adjusted to match the real radius.
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