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2024. június 29., szombat

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(#26583) CJ4567 válasza BlackSoft (#26582) üzenetére


CJ4567
veterán

FUCKYEA
We support both Shader Model 5 (DX11) and Shader Model 4 (DX10) cards for UE4. As Oscar mentions you can force the engine to use the Shader Model 4 support path with "-d3d10" on the command line. Obviously some features that require DX11 will not work: tessellation, reflection environment, and sorted GPU particles for example.

At this time we are not supporting Shader Model 3 (DX9).

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