Ha szeretnél egy kis plusz teljesítményt kihozni olcsón a régi 775-ös alaplapodból tegyél bele 4 magos 771-es Xeon CPU-t.
Kérlek olvasd el a cikket és a téma összefoglalót mielőtt kérdezel!
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(#6244) xeon forever válasza philoxenia (#6243) üzenetére
xeon forever
addikt
In computing, a segmentation fault (often shortened to segfault) or access violation is a fault, or failure condition, raised by hardware with memory protection, notifying an operating system (OS) the software has attempted to access a restricted area of memory (a memory access violation). On standard x86 computers (which includes most PC computers) this is a form of general protection fault. The OS kernel will, in response, usually perform some corrective action, generally passing the fault on to the offending process by sending the process a signal. Processes can in some cases install a custom signal handler, allowing them to recover on their own,[1] but otherwise the OS default signal handler is used, generally causing abnormal termination of the process (a program crash), and sometimes a core dump.
Segmentation faults are a common class of error in programs written in languages like C that provide low-level memory access. They arise primarily due to errors in use of pointers for virtual memory addressing, particularly illegal access. Another type of memory access error is a bus error, which also has various causes, but is today much rarer; these occur primarily due to incorrect physical memory addressing, or due to misaligned memory access – these are memory references that the hardware cannot address, rather than references that a process is not allowed to address.
Newer programming languages may employ mechanisms designed to avoid segmentation faults and improve memory safety. For example, the Rust programming language employs an 'Ownership'[2] based model to ensure memory safety.[3]
https://en.m.wikipedia.org/wiki/Segmentation_fault
PS5 jobb lenne Intellel+Nvidiaval? :P