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- sziku69: Szólánc.
- sziku69: Fűzzük össze a szavakat :)
- Mr Dini: Mindent a StreamSharkról!
- gban: Ingyen kellene, de tegnapra
- Magga: PLEX: multimédia az egész lakásban
- Luck Dragon: Asszociációs játék. :)
- Dr. Mózes: Lakberendezési tanácskérés
- eldiablo: 30 év után szakítottunk, de azért még beszélünk...
- Brogyi: CTEK akkumulátor töltő és másolatai
- GoodSpeed: Te hány éves vagy?
Új hozzászólás Aktív témák
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PvP Rankings
* Players with lower activity now loose rank less quickly
General
* Buildings can now be added to a group
* Card-Playout of Units: A new tooltip has been implemented that indicates whether a unit will be dazed or not if spawned at the given position. The tool-tip is directly attached to the courser and will help to distinguish between areas that allow units to be spawned without being dazed and areas that do not.
* Added dual color card filters for Frost/Shadow and Fire/Nature to the Auction House interface.
* Changed the behavior of the Auction House dual color filters: Selecting a dual color card filter will show only dual color cards matching the filter and not cards with just one of the selected colors anymore.
* Auction house: Reworked the single color card filters: Selecting the Fire filter will show only fire cards, and no dual color cards containing fire. The same goes for all other colors.
* Added a card color filter for colorless (neutral) cards.Cards
* Retreating Circle: The spell is supposed to teleport own and friendly units to the next monument of their owner respectively. Instead, friendly units were teleported to the nearest monument of the player casting the spell. This has now been fixed and as of now every affected unit will be transported to a monument of its own player.
* Infernal Chain: Once the chain has been established it will last no longer than 20 seconds even if caster and target stay close enough to each other all the time. The information about the limited duration has been missing in French and German descriptions but has now been added. This only affects the text and has no impact on performance!
* Vileblood + Mutating Maniac: Both units only trigger their special abilities when being transformed but not upon dying. The descriptions have been misleading as they mentioned both death and transformation as a trigger for their abilities. This has now been fixed but affects only the texts and has no impact on performance!
* Lost Souls Revenants: In a former beta patch the life time of all Revenants has already been increased from 20 to 25 seconds. Unfortunately, the descriptions have not been updated accordingly and still mentioned only 20 seconds. This has now been fixed but affects only the texts and has no impact on performance!bocs ollie, tudom, hogy ez a te tiszted.

Új hozzászólás Aktív témák
Hirdetés
- Az elmúlt 30 év legjobb processzorai
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- Yettel topik
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- sziku69: Szólánc.
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