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  • PsycHo88

    senior tag

    ITT AZ ÖSSZES INFÓ AMIT KI ÍR !!
    Configured log listener print-redirect tags
    Added structured log listener print-redirect
    Added structured log listener mp-cloud-gobbler
    2017-03-30T02:10:49.330+02:00 LOG: Process started
    Winsock Initialized
    ------ Initializing File System ------
    Current search path:
    - C:/Users/johnny/Saved Games/id Software/DOOM/base/
    - G:/steam/steamapps/common/DOOM/base/
    ------ File System initialized.
    ------ Command Line ------
    G:\steam\steamapps\common\DOOM\DOOMx64.exe "+com_gameMode 1"
    2017-03-30T02:10:49.340+02:00 LOG: Command Line: G:\steam\steamapps\common\DOOM\DOOMx64.exe "+com_gameMode 1"
    ------ CPU Information ------
    1 CPU package, 4 physical cores, 8 logical cores
    3410 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX & HTT
    32768 kB 1st level cache, 262144 kB 2nd level cache, 8388608 kB 3rd level cache
    12240 MB System Memory
    initializing resource container gameresources.resources
    initializing resource container gameresources.patch
    initializing resource container gameresources_002.patch
    initializing resource container gameresources_003.patch
    initializing resource container gameresources_004.patch
    initializing resource container gameresources_005.patch
    idLib::SetProduction( PROD_PRODUCTION )
    ------- Initializing renderSystem --------
    PreliminaryRenderSetup
    ---registered window class
    ---registered fake window class
    ---registered context window class
    created OpenGL 4.3 context
    created OpenGL 4.3 context
    ----- GL_Init -----
    ----- GPU Details -----
    Vendor : ATI Technologies Inc.
    GPU : Radeon(TM) RX 460 Graphics
    Driver : 4.3.13469 Compatibility Profile Context 21.19.519.2
    dedicated video memory : 3596MB
    total video memory : 3596MB
    available video memory : 3596MB
    OpenGL version 4.3
    GLSL version 4.5
    X..GL_ARB_shader_clock not found
    X..GL_NVX_multigpu_info not found
    Number of GPUs : 1
    RENDER THREAD STACK SIZE: 4194304
    created OpenGL 4.3 context
    Initializing OpenGL subsystem
    ShowGameWindow: (0, 0) 1920 x 1080, full screen
    Using mega2 chunk file G:\steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq9.mega2
    Using mega2 chunk file G:\steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq10.mega2
    Using mega2 chunk file G:\steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq13.mega2
    Using mega2 chunk file G:\steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq14.mega2
    Using mega2 chunk file G:\steam\steamapps\common\DOOM/virtualtextures/_vmtr_q1.mega2
    Using mega2 chunk file G:\steam\steamapps\common\DOOM/virtualtextures/_vmtr_q2.mega2
    Using mega2 chunk file G:\steam\steamapps\common\DOOM/virtualtextures/_vmtr_q3.mega2
    Using mega2 chunk file G:\steam\steamapps\common\DOOM/virtualtextures/_vmtr_q4.mega2
    Read vmtrs from G:\steam\steamapps\common\DOOM/virtualtextures/_vmtr.vmtr
    Read vmtrs from G:\steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc1.vmtr
    Read vmtrs from G:\steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc2.vmtr
    Read vmtrs from G:\steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc3.vmtr
    Read vmtrs from G:\steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc4.vmtr
    Could not open G:\steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc5.vmtr, all vmtrs will be re-created
    Read a total of 6824 vmtrs
    Executing default.cfg for device #0...
    Executing default.cfg for device #1...
    Executing default.cfg for device #2...
    Executing default.cfg for device #3...
    Unknown command 'build_packageParent'
    Unknown command 'build_packageBranch'
    Unknown command 'build_candidateURL'
    Unknown command 'build_candidateRecipeDescription'
    Unknown command 'build_binaryBranch'
    Unknown command 'build_binaryChange'
    ------ Build Information ------
    Cheat Mode: OFF
    Host Name: JOHNNY-PC
    Binary Build:
    Version: 6.1.1
    Target: shippingretail
    Name: 20161219-101605-purple-viridian
    Requestor: user:ben.miles:c4c76
    URL: http://www.eden.idsoftware.com/builds/binaries/20161219-101605-purple-viridian
    Relevant CLs: 467688
    Package:
    Name: 20161122-000011-granite-countersink
    Map Set: BFG Playtest, SP Campaign back up, SP Campaign, Demo, sp_min_unified, SP Playtest, sp_campaign, Unified IHV SP, First 3, Arcade Mode
    Requestor: user:pipeline:forge
    URL: http://www.eden.idsoftware.com/builds/packages/20161122-000011-granite-countersink
    Relevant CLs: 466266
    Disc Layout:
    Name: 20161219-102149-californium-bologna
    Candidate:
    Name: 20161219-102233-funny-deer
    Disc Number: 1
    2017-03-30T02:11:02.273+02:00 LOG: Retrieved build information
    reading 7641 sound events
    reading 59 sound busses
    reading 57 sound states
    reading 6 sound switches
    done reading 6 sound events longest is 64
    ----- Initializing Decls -----
    349 types, 0 declSource in 0 ms
    ------------------------------
    Failed to read remaplist.md6remap
    Reading strings/english.lang as UTF-8
    28341 strings read
    Initializing class hierarchy

    ------- Input Initialization -------
    Initializing DirectInput...
    mouse: DirectInput initialized.
    keyboard: DirectInput initialized.
    ------------------------------------
    EnumerateDownloadableContent: G:\steam\steamapps\common\DOOM\dlc
    NetGetVersionChecksum - checksum : 3051714094
    DownloadPlatformTitleStorage: Loaded
    NetGetVersionChecksum - no change
    idMPServerCloudInstance is disabled
    0: Hangszórók (Realtek High Definition Audio)
    2 channels, 48000 Hz
    Default Console Device, Multimedia Device, Communications Device, and Game Device
    1: Realtek Digital Output (Realtek High Definition Audio)
    2 channels, 48000 Hz
    2: Realtek Digital Output(Optical) (Realtek High Definition Audio)
    2 channels, 48000 Hz
    Using audio device for voice 0
    ----- Initializing Sound System ------
    initial.pck stream package loaded
    audio bank 'doom_mp.bnk' excluded based on game mode SP
    audio bank 'doom_weapon_mp.bnk' excluded based on game mode SP
    streamed_sfx.pck stream package loaded
    streamed_sfx_dlc1.pck stream package loaded
    streamed_sfx_dlc2.pck stream package loaded
    streamed_sfx_dlc3.pck stream package loaded
    English(US)/streamed_vo.pck stream package loaded
    English(US)/streamed_vo_dlc1.pck stream package loaded
    English(US)/streamed_vo_dlc2.pck stream package loaded
    English(US)/streamed_vo_dlc3.pck stream package loaded
    sound system initialized.
    --------------------------------------
    ---------- ResetPersistHeap ----------
    Global heap: Can't HeapWalk() in this configuration
    Map heap : GlobalMemoryStatus: 11.96GB dwTotalPhys
    GlobalMemoryStatus: 7.73GB dwAvailPhys
    GlobalMemoryStatus: 4.23GB used phys
    GlobalMemoryStatus: 2.41GB used virtual
    0.0 seconds to start load screen video
    0.0 seconds to init the hdc
    0.0 seconds to prep vts
    0.0 seconds to figure out container
    0.4 seconds to read 12612k table header
    Resources skipped by layer tests: 0
    0.0 seconds to determine and prepare 1266 resources need loaded
    0.0 seconds was durango PLM Events
    0.0 seconds to allocate and defer load 1311 resources
    Load 1266 resources using 1311 of 76928 total resource files, 1 streamed
    0.0 seconds to start the BGL
    async load success id -2103502525 : doom_initial.bnk
    --------- EndBackgroundLoads() ----------
    IO: 28 seeks, 16 reads, 67MB, 20.6MB/s
    Buffers recalled: 14
    Read sleep msec: 0
    Decompress sleep msec: 0
    Foreground sleep msec: 3050
    Total msec: 3259
    0.0 seconds spent updating the progress bar
    0.0 seconds spent loading resources
    0.1 seconds spent skipping and waiting
    3.7 seconds to preload resources
    0 : preload model count
    ------- Initializing renderSystem parm states --------
    Start time of bink video video\Boot_Sequence.bik in ms: 23779
    LOAD VIDEO
    0.7 seconds to start load screen video
    0.0 seconds to init the hdc
    0.0 seconds to prep vts
    0.0 seconds to figure out container
    0.0 seconds to read 12612k table header
    Resources skipped by layer tests: 0
    0.0 seconds to determine and prepare 26476 resources need loaded
    0.0 seconds was durango PLM Events
    0.2 seconds to allocate and defer load 34704 resources
    Load 26476 resources using 34704 of 76928 total resource files, 0 streamed
    0.0 seconds to start the BGL
    async load success id -1012987315 : doom_ambience.bnk
    hair: Could not get fragment uniform _fa_freqHigh while loading renderProg:hair
    hairtrans: Could not get fragment uniform _fa_freqHigh while loading renderProg:hairtrans
    async load success id 1182951009 : doom_dlc1_sfx.bnk
    particle/hud/magicglassnoflicker: Could not get fragment uniform _fa_freqHigh while loading renderProg:particle/hud/magicglassnoflicker
    particle/screen/slomosurfacedistort: Could not get vertex uniform _va_freqLow while loading renderProg:particle/screen/slomosurfacedistort
    particle/screen/slomosurfacetrans: Could not get vertex uniform _va_freqLow while loading renderProg:particle/screen/slomosurfacetrans
    async load success id -468562510 : doom_dlc2_sfx.bnk
    async load success id 754387463 : doom_dlc3_sfx.bnk
    async load success id -270827267 : doom_effects.bnk
    snaplaserbeam: Could not get fragment uniform _fa_freqHigh while loading renderProg:snaplaserbeam
    async load success id -832717006 : doom_footsteps.bnk
    G:\steam\steamapps\common\DOOM\base\generated\decls\renderProg\snapmaplitglassskybox_triplanar.decl(8): warning : Bad term 'sortBackground' while loading renderProg:snapmaplitglassskybox_triplanar
    G:\steam\steamapps\common\DOOM\base\generated\decls\renderProg\snapmaplitglassskybox_triplanar.decl(8): warning : Unknown program type: + while loading renderProg:snapmaplitglassskybox_triplanar
    parse error while loading renderProg:snapmaplitglassskybox_triplanar
    sobelfilter_scan: Could not get fragment uniform _fa_freqLow while loading renderProg:sobelfilter_scan
    transsortglare: Could not get fragment uniform _fa_freqHigh while loading renderProg:transsortglare
    async load success id -178982497 : doom_items.bnk
    No address, error: 487
    DOOMx64.exe @ 0x40ebad1d( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0x40e22fc1( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0x40e13b4d( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0x40e870e7( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0x40c4ab98( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0x40c36c8d( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0x40bf9381( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0x40c1ce35( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0x40c40ede( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0x40c3c9b8( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0x40c0b00f( ) + bytes () : GetGameSystemInterface( )
    DOOMx64.exe @ 0x3f8cf1a9( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
    DOOMx64.exe @ 0x40e70b9b( ) + bytes () : GetGameSystemInterface( )
    kernel32.dll @ 0x76f059cd( ) + bytes () : BaseThreadInitThunk( )
    ntdll.dll @ 0x7713a2e1( ) + bytes () : RtlUserThreadStart( )
    FATAL ERROR: Loading unverified resource. Verify files with Steam or set 'devMode_enable' to allow unverified resources: resource file G:\steam\steamapps\common\DOOM\base\gameresources.resources
    Set cvar 'devMode_enable' to enable Dev Mode.
    Dumped console text to C:\Users\johnny\Saved Games\id Software\DOOM\base\ErrorLog_03-30-2017__02-11-38am.txt.

    idRenderSystem::Shutdown()
    Shutting down OpenGL subsystem

    ***************************
    FATAL ERROR: Loading unverified resource. Verify files with Steam or set 'devMode_enable' to allow unverified resources: resource file G:\steam\steamapps\common\DOOM\base\gameresources.resources
    Set cvar 'devMode_enable' to enable Dev Mode.

    ***************************
    Callstack Function(desc) Line Bytes File Process Address
    --------------------------- ---- ----- ---- ------- -------
    GetGameSystemInterface() ... + 0x40d5ae84 DOOMx64.exe
    GetGameSystemInterface() ... + 0x40326a9c DOOMx64.exe
    GetGameSystemInterface() ... + 0x403348be DOOMx64.exe
    GetGameSystemInterface() ... + 0x4033aca8 DOOMx64.exe
    GetGameSystemInterface() ... + 0x4033b7b1 DOOMx64.exe
    GetGameSystemInterface() ... + 0x40e70b4d DOOMx64.exe
    BaseThreadInitThunk() ... + 0x76f059cd kernel32.dll
    RtlUserThreadStart() ... + 0x7713a2e1 ntdll.dll

    Register Info
    ---------------------------
    EDI: 0x0000000000000780 ESI: 0x0000000013910620 EAX: 0x0000000000000001
    EBX: 0x0000000000000000 ECX: 0x0000000002699AB0 EDX: 0x000000005AE531C0
    EIP: 0x0000000140D5AE84 EBP: 0x0000000000000000 SegCs: 0x0000000000000033
    EFlags: 0x0000000000010206 ESP: 0x000000002D27F650 SegSs: 0x000000000000002B

    Exception Info
    ---------------------------
    ExpCode: 0xC0000005 (Access Violation)
    ExpFlags: 0
    ExpAddress: 0x0000000140D5AE84

    Build & Runtime Info
    ---------------------------
    User: johnny
    Version: 20161219-101605-purple-viridian
    File Path: G:\steam\steamapps\common\DOOM\DOOMx64.exe
    System Time: 3/30/2017 02:11:40
    Build String: 20161219-101605-purple-viridian
    VT File Path:
    VMTR Override: generated/pagefiles
    Launch Command: G:\steam\steamapps\common\DOOM\DOOMx64.exe "+com_gameMode 1"

    Memory Info
    ---------------------------
    In Use: 38%
    MB Physical RAM: 12248
    MB Physical Free: 7534
    MB Paging File: 24494
    MB Paging Free: 17225
    MB User Address: 8388608
    MB User Free: 8385818

    CPU Info
    ---------------------------
    Num Packages: 1
    Num Cores: 4
    Num Logical: 8
    CPU ID: Generic
    CPU MHz: 3410

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