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  • T.Peter

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    Livestream 1, Day 2 | Unreal Fest 2025
    9:00 AM - 10:00 AM ET | Physics Gameplay in UEFN
    10:30 AM - 11:30 AM ET | Procedural Urban Environments in PCG
    11:45 AM - 12:45 PM ET | New Techniques for Building UI in UEFN
    2:00 PM - 3:00 PM ET | Fortnite Meets Arm ASR: Unlocking Mobile Graphics with Temporal Upscaling
    3:30 PM - 4:30 PM ET | The Great Hitch Hunt: Tracking Down Every Frame Drop
    4:45 PM - 5:45 PM ET | Procedural Worlds by McLaren: Automotive Visualization with PCG Content

    Livestream 2, Day 2 | Unreal Fest 2025
    9:00 AM - 10:00 AM ET | The Road to 60 fps in The Witcher 4 Unreal Engine 5 Tech Demo
    10:30 AM - 11:30 AM ET | Subculture Rendering and Calculations in Mongil: Star Dive
    11:45 AM - 12:45 PM ET | Unreal Animation Framework in The Witcher 4 Unreal Engine 5 Tech Demo
    2:00 PM - 3:00 PM ET | Avowed: A GPU Technical Retrospective
    3:30 PM - 4:30 PM ET | Realistic and Lightweight Baked Water Simulations for Games
    4:45 PM - 5:45 PM ET | Powering Up Your Projects With Scene Graph and Verse

    Livestream 3, Day 2 | Unreal Fest 2025
    9:00 AM - 10:00 AM ET | Crafting Larger-than-Life Personas with Metahumans & AI Tools
    10:30 AM - 11:30 AM ET | Rigging for Animators in Unreal Engine
    11:45 AM - 12:45 PM ET | Creating Shorts and Cinematics as a Solo Creator
    2:00 PM - 3:00 PM ET | State of Virtual Production
    3:30 PM - 4:30 PM ET | 25 Ways To Stylize a Project in Unreal Engine
    4:45 PM - 5:45 PM ET | Real-Time Audiovisual Mechanics: An Epic Chat with deadmau5

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