Demon Hunter
- Active Skills
- Bola Shot
- Explosion radius increased from 7 yards to 14 yards
- Skill Rune – Volatile Explosives
- Explosion radius increased from 14 yards to 20 yards
- Chakram
- Chakram will now always fire a projectile, regardless of distance or if an enemy is targeted
- Companion
- Added a 30-second cooldown
- Reduced each Companion's attack cooldown from 1.5/2 seconds to 1 second
- Weapon damage increased from 30% to 38%, but they can no longer critically hit
- Companion's damage now scales with attack speed
- Skill Rune – Wolf Companion
- Wolf Companion has been redesigned to be a more durable pet:
- Now has comparable durability to one Zombie Dog
- New attack: 120-degree Cleave with a 10-yard radius that hits for 94% weapon damage
- Skill Rune – Spider Companion
- Spider Companion has been redesigned to be a more durable pet:
- Has slightly more durability than the Wolf Companion
- New attack: 120-degree Cleave with a 10-yard radius that hits for 38% weapon damage and Slows every enemy it hits by 60% for 2 seconds
- Skill Rune – Boar Companion
- Boar Companion has been redesigned to be a more durable pet:
- Has more durability than the Spider Companion
- New attack: Single-target attack that hits for 38% weapon damage
- Provides (155 @ 60) Life per second and a 15% bonus to all resistances for the Demon Hunter
- Evasive Fire
- Skill Rune – Shrapnel has been renamed "Hardened"
- Hardened increases your Armor by 25% for 3 seconds and replaces the backflip
- Skill Rune – Parting Gift
- Weapon damage increased from 45% to 55%
- Poison bomb delay reduced from 1.2 seconds to 0.6 seconds
- Sentry
- Cost changed from 10 Discipline to 30 Hatred
- Increased from weapon damage from 55% to 175%
- Players can now have two turrets active at once, but an 8-second cooldown has been added to compensate
- Sentry can no longer critically hit
- Skill Rune – Spitfire Turret
- Weapon damage increased from 8% to 30%
- Skill Rune – Vigilant Watcher
- Vigilant Watcher has been redesigned and now reduces the cooldown of Sentry by 2 seconds instead of increasing the duration
- Skill Rune – Chain of Torment
- Weapon damage increased from 80% to 125%
- Shadow Power
- Base spell changed from 20% Life Steal for 3 seconds to 15% Life Steal for 5 seconds
- Skill Rune – Night Bane
- Changed from 4 Hatred per second for 3 seconds to 3 Hatred per second for 5 seconds
- Skill Rune – Blood Moon
- Changed from 30% Life Steal for 3 seconds to 25% Life Steal for 5 seconds
- Skill Rune – Gloom
- Changed from 65% damage reduction for 3 seconds to 35% damage reduction for 5 seconds
- Skill Rune – Shadow Glide
- Changed from 40% movement speed increase for 3 seconds to 30% movement speed increase for 5 seconds
- Spike Trap
- Skill Rune – Sticky Trap
- Explosion radius increased from 8 yards to 16 yards
- Skill Rune – Bandolier has been renamed "Echoing Blast"
- Echoing Blast gives your Spike Traps three charges with a minimum delay of 1 second between each explosion, and deals damage as Poison
- Strafe
- Movement speed increased from 65% to 75%
- Hatred cost reduced from 16 to 12
- All rune variants now allow you to walk through enemies while active
- Skill Rune – Equilibrium has been renamed "Emberstrafe"
- Emberstrafe leaves behind fire trail that deals 65% weapon damage per second for 2 seconds
- Vault
- Can now be used while under the effect of roots, including Jailer (and will break the effect)
- Skill Rune – Trail of Cinders
- Reduced damage from 1500% to 300% weapon damage over 3 seconds
- Trail can now stack
- Skill Rune – Acrobatics
- Cooldown reduced from 15 seconds to 10 seconds
- Passive Skills
- Custom Engineering
- Adds the ability to have a third Sentry turret out a time
- Now also increases the maximum number of Spike Traps you can have out to 6
- Numbing Traps
- Damage reduction reduced from 25% to 20%, but now also works with Grenades and Sentry
- Perfectionist
- Now also increases Life, Armor, and Resistances by 10%
- Thrill of the Hunt
- Thrill of the Hunt has been redesigned:
- Every 7 seconds, your next Hatred spender roots all targets hit by it for 2 seconds. Enemies can only be rooted once every 7 seconds. (This does not affect Sentry.)
- Now displays a buff icon when ready to use
- Bug Fixes
- Active Skills
- Rapid Fire
- Starting a channel at maximum range will no longer cause the channel to interrupt itself and attempt to close towards the mouse cursor
- Fixed a bug that caused Companion attack and Multishot to sometimes fail to hit targets that were at a different elevation than the player
⭐ Stella