Nem jött be a dolog, hogy simán fog menni a gépemen full hd ban mindent maxra húzva.
GPU usage nem az igazi remélhetőleg a jövőben javítanak rajta azért valamennyit.
4.8 Ghz en 8 szal azért legyen mar elég.
Próbálom belőni úgy, hogy 60 fps mindenhol meglegyen nagyjából így sikerült.
Frames Per Second (Higher is better) Min, Max, Avg
Pass 0, 8.950677, 121.736465, 76.301376
Pass 1, 28.990625, 187.092621, 68.924538
Pass 2, 4.642072, 277.727722, 68.581993
Pass 3, 49.241425, 254.504456, 79.307487
Pass 4, 4.184355, 261.354553, 78.142128
=== SYSTEM ===
Windows 8.1 Pro 64-bit (6.2, Build 9200)
DX Feature Level: 11.0
Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
8192MB RAM
NVIDIA GeForce GTX TITAN, 6355MB, Driver Version 350.12
Graphics Card Vendor Id 0x10de with Device ID 0x1005
=== SETTINGS ===
Display: 1920x1080 (FullScreen) @ 60Hz VSync OFF
Tessellation: 2
LodScale: 1.000000
PedLodBias: 0.200000
VehicleLodBias: 0.000000
ShadowQuality: 2
ReflectionQuality: 2
ReflectionMSAA: 0
SSAO: 2
AnisotropicFiltering: 8
MSAA: 2
MSAAFragments: 0
MSAAQuality: 0
TextureQuality: 2
ParticleQuality: 2
WaterQuality: 1
GrassQuality: 1
ShaderQuality: 2
Shadow_SoftShadows: 2
UltraShadows_Enabled: true
Shadow_ParticleShadows: true
Shadow_Distance: 1.000000
Shadow_LongShadows: false
Shadow_SplitZStart: 0.930000
Shadow_SplitZEnd: 0.890000
Shadow_aircraftExpWeight: 0.990000
Shadow_DisableScreenSizeCheck: false
Reflection_MipBlur: true
FXAA_Enabled: true
TXAA_Enabled: true
Lighting_FogVolumes: true
Shader_SSA: true
DX_Version: 2
CityDensity: 1.000000
PedVarietyMultiplier: 1.000000
VehicleVarietyMultiplier: 1.000000
PostFX: 2
DoF: false
HdStreamingInFlight: false
MaxLodScale: 0.000000
MotionBlurStrength: 0.000000