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2024. április 19., péntek

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(#7) RazoR


RazoR
veterán

Patch 1.1

NEW FEATURES

Falcon Lost

-Falcon Lost is a new incursion available in the Stuyvesant area
-You must be level 30 and have completed the mission "General Assembly" to access this mission
-The encounter is balanced for 4 players with high level gear

Gear Sets

-Gear set equipment can be found by completing the most challenging activities in Manhattan
-Collecting and wearing gear sets grant powerful stat bonuses and talents
-Gear sets of varying gear scores can be found for many playstyles. Find the set that best suits yours
“Tactician's Authority” – enhances electronics and support capabilities
“Striker's Battlegear” – provide bonuses for assault capabilities
“Sentry's Call” – enhances marksman capabilities
“Path of the Nomad” – provides bonuses for lone wanderers

Trading

-Items dropped by enemies can be shared with other players
-Trade items by dropping them as loot from your inventory, so players in your group can pick them up
-You can only share items for during the first 2 hours after you have acquired them
-Items can only be shared with players who are currently in your group and who were also in your group when the item was originally dropped

Assignments

-Assignments are automatically obtained when you log in and can be tracked from the map via the menu called “Mission Overview”
-Assignments are available for a limited time (24h for Daily Assignments and 7 days for Weekly Assignments), after which, they will be replaced by different assignments
-Assignments come in different categories:
Combat
Dark Zone
Crafting
-Most assignments can be completed while playing alone but some will require enlisting other agent’s assistance to complete

Dark Zone Supply Drops

-Dark Zone Supply Drops are a global event where the Strategic Homeland Defense agency airdrops multiple supply caches to assist Division agents
-Supply drops will occur multiple times over the course the day
-The supply drops will contain non-contaminated gear of all types that will be ready to use without the need for extraction
-These supply drops will be heavily sought after by other agents and enemy factions that roam the Dark Zone, so be ready for resistance

Gear Score

-Every non-vanity gear piece that can be found when your agent is level 30 has a Gear Score value. The higher an item’s Gear Score, the stronger the item
T-he overall Gear Score of your agent can be seen in your main menu next to your player level. Gear Score indicates the advancement of an agent
-Other agents’ Gear Scores are displayed next to their health bars
-Improving your gear and increasing your overall Gear Score will grant your agent access to the most dangerous high-end challenges

Group Spectator Camera

The Group Spectator Cam lets players spectate members of their group while waiting to be revived or the entire group to be down
Players can use RB/LB, R1/L1 or Q/E keys to switch between group members

New High-End Named Weapons

Added new High-End named weapons:
Warlord: Assault Rifle
Valkyria: Submachine gun
(Historian: Marksman Rifle) Please note that while the Historian will be implemented in the game with this update, it will not be acquirable in-game until update 1.2

GAME CHANGES

Gameplay

Turret skill can no longer suppress enemy NPCs, as this allowed named NPCs to be defeated too easily
Recalibrating High-End items will now cost normal Credits instead of Phoenix Credits
Phoenix Credits drop have been increased on lvl 31 and 32 named enemies:
Level 30: 1-3 Phoenix Credits
Level 31: 2-4 Phoenix Credits
Level 32: 3-5 Phoenix Credits
Named enemies of level 30 and more will now always drop one High-End item when killed

Dark Zone

The vendor in the Church Safe House will now sell items in Dark Zone Funds instead of Phoenix Credits
Ranks requirements for Superior and High-End quality items at the Dark Zone Vendors have been adjusted:
Superior (Purple) items: Rank 15 instead of 30
High-End (Gold) level 30 (Gear Score 163): Rank 25 instead of 50
High-End (Gold) level 31 (Gear Score 182): Rank 40 instead of 50
Added a new Dark Zone bracket for characters with Gear Score 160+

Crafting

Increased costs for converting crafting materials and crafting High-End items:
10 Standard (Green) materials instead of 5 to craft 1 Specialized (Blue) material
15 Specialized (Blue) materials instead of 5 to craft 1 High-End (Gold) material
10 High-End (Gold) materials instead of 8 to craft 1 lvl 31 High-End (Gold) item
Changed deconstruction yield of Standard (Green) and High-End (Gold) items:
Deconstructing a Standard (Green) item yields 1 Standard material instead of 2
Deconstructing a High-End (Gold) item yields 1 High-End material instead of 2
Added new level 31 and 32 High-End items Blueprints to Vendors
Removed Division Tech requirements from some level 31 High-End Blueprints
Level 32 named enemies will have 40% chance to drop Division Tech materials

User Interface

Added gamepad deadzone calibration in settings menu (all platforms)

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