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  • szesa

    senior tag

    válasz Boglya #228 üzenetére



    azert hagytak ki mert a technologia jelenleg nem teszi lehetove (iszonyat lassu lenne)

    [link]


    ''The DX9 spec doesn't allow multi-sample AA when using MRTs and our hardware requires that all of the destination surfaces either have AA or not. This means that in order to get AA in G.R.A.W. we'd need to have lots of AA surfaces and perform a ton of AA resolves. The end result would be slow and require much more texture memory. It's not 100% impossible, and I'm not giving up on the possibility, but there is no playable solution right now.
    ''

    vagyis qrva lassu lenne

    ---
    van par game ame kepes a driver felulbiralata melett megfeleloen mukodni aa es af-fel, mondjuk a legtobb ilyen ez sajna, nem.

    ''One difference between the PC and Xbox 360 version is the lack of Anti Aliasing in the PC version - this makes the game less appealing to the eye, as there are many areas of the game where it could really benefit from some Anti Aliasing''

    szal egy mai pc keves egy xbox360hoz kepest, mar megint a szokasos duma pc sux stb :(

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